CONCERT RENDER
This is a personal project that started with a render that I created in Procreate on my iPad. My goal for this project was to create an exact model in Unreal Engine that could be used for previs.
After I created the render, I modeled the scene in Blender.
It took me a few tries to get the model clean enough to import into Unreal Engine properly. I had a lot of stray edges and vertices to get rid of.
Once I had the scene successfully imported into Unreal Engine, I adjusted my raster to line up to the point of view of the audience.
Once I had the raster figured out, I was able to add my content and export the individual sections into materials in Unreal Engine.
I then adjusted the lighting and the materials in the scene and made a demo video!